My teaching philosophy is focused on iterative design, hands-on making and playing in class, and responsiveness to students individual interests and development.
Most recently I taught my own class, Introduction to Game Design & Development, at Rhode Island School of Design. Here are some photos of my class:
![](https://freight.cargo.site/t/original/i/74c43a8641d18f21b020bc730a37439e924bb88d7c6e1be479e9ad6882bf106e/IMG_2846.jpg)
![](https://freight.cargo.site/t/original/i/ae25c0e55e0250c09ead3d8a09a3119afa6cb1d13d4725e574f65afe9f224220/5F0066CA-1B4E-4125-84A0-10E5651A7232_1_105_c-1.jpeg)
![](https://freight.cargo.site/t/original/i/da0b9431312ec8dab8eb45a7e1f352e35e1060b2e9a7ba6b021492d09035ed82/IMG_3168.jpg)